Implementation in Redshift’s integration plugins varies: the Maya plugin leverages the OCIO 2-based colour management system introduced in Maya 2022.Ĭinema 4D users get a colour-space selection UI for textures used in the shader graph, while 3ds Max users get the Redshift Color Picker: an new colour picking UI that supports colour management. It replaces Redshift’s old linear workflow colour managment system, in which conforming to the ACES specification was “cumbersome if not impossible”. The new pipeline supports the latest version of OpenColorIO (OCIO) open standard, and features built-in support for ACES colour encoding, now becoming common in visual effects pipelines. The key feature in Redshift 3.0.46 is the new colour management pipeline, described in this forum thread (you will need to be logged in to the Redshift forum to view it). New colour-management system based on OCIO 2 with support for the ACEScg colour space The update introduces a new colour-management workflow based around the OpenColorIO 2 (OCIO 2) open standard, making it much easier to set up ACES-compliant rendering pipelines for VFX work. Maxon has released Redshift 3.0.46, the latest version of its GPU production renderer for DCC applications including 3ds Max, Blender, Cinema 4D, Houdini and Maya.
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